And just in case anyone thinks my post is over the top, here are some relevant paragraphs:
"With the encouragement of her Roblox community, Hannah finally came out as trans to her family at the age of 18, and found them surprisingly supportive. “I just punched myself because I could have just come out at 10 years old and started puberty blockers,” she says. “Now I have to get surgery to reverse puberty.” She has spent almost three years on the NHS gender clinic’s waiting list, in the meantime opting for a private consultation, after which she was prescribed hormones. She now wants vocal cord surgery to feminise her voice and the gender-affirming procedure commonly known as “bottom surgery”, which she estimates will cost £30,000 in total.
At first Hannah had no idea how she could make that much money. Roblox provided a potential answer. Though free to download, Roblox makes money from a premium subscription service and the sale of Robux, an in-game currency used to buy accessories and items for avatars. It is not just the company that can profit; Roblox has more than 8 million community developers, often teenagers working alone or in small teams, who create games for others to play. When a developer has earned 100,000 Robux from their games, they can cash out at an exchange rate of 100,000 Robux to $350. There is serious money to be made: the developer community made $328m in 2020, up from $110m in 2019.
Hannah had been making games on Roblox for fun since 2014. She joined a small team of game-makers who go by the name “Pops Developing”, and began creating games for a fan group that now has more than 13,000 members. In their most successful game so far, Marble Simulator, players roll around a blindingly colourful landscape collecting coins and blasting enemies. It recorded 1,500 simultaneous players during the first coronavirus lockdown. This is still small‑scale – the most successful game racked up more than 1.5 million players – but it allowed Hannah to pay other players to help with 3D modelling for their next game. She has now earned £1,200 from Roblox, and estimates she has more than £1,000 in her account to cash out. She plans to put the money towards voice surgery, booked for early 2022, for which she will need £15,000. “Even if I earn just 5% of what those top games earn, I’ll be happy,” she says."
Hooray for our children's newfound "freedom" in this brave new world!