Eric Berne's Games People Play - The psychology of human relationships
archive.org/stream/TheGamesPeoplePlay/TheGamesPeoplePlay_djvu.txt
WHY DON'T YOU-YES BUT
Thesis. "Why Don't You — Yes But" occupies a special place in game analysis, because it was the original stimulus for the concept of games. It was the first game to be dissected out of its social context, and since it is the oldest subject of game analysis, it is one of the best understood. It is also the game most commonly played at parties and groups of all kinds, including psychotherapy groups.
The following example will serve to illustrate its main characteristics:
White: "My husband always insists on doing our own repairs, and he never builds anything right."
Black: "Why doesn't he take a course in carpentry?" White: "Yes, but he doesn't have time." Blue:
"Why don't you buy him some good tools'?" White: "Yes, but he doesn't know how to use them."
Red: "Why don't you have your building done by a carpenter?"
White: "Yes, but that would cost too much."
Brown: "Why don't you just accept what he does the way he does it"
White: "Yes, but the whole thing might fall down."
Such an exchange is typically followed by a silence. It is eventually broken by Green, who may say something like, "That's men for you, always trying to show how efficient they are."
YDYB can be played by any number. The agent presents a problem. The others start to present solutions, each beginning with "Why don't you . . . ?" To each of these White objects with a "Yes, but. ..."
A good player can stand off the others indefinitely until they all give up, whereupon White wins. In many situations she might have to handle a dozen or more solutions to engineer the crestfallen silence which signifies her victory.
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(1) You can choose to play the trying to find an acceptable present game, but realise it's a game you may never win! Your father and sister have also never managed to please her, so I don't think the problem lies with you.
(2) You can choose to do something unexpected (jar of beetroot/goat) to throw off the game. She'll still complain, but you won't have exhausted yourself in the process and if you don't expect she'll like it, you've nothing to lose.
(3) Don't play the game at all. Don't buy her a thing. Just say you couldn't think of anything to get, but will pay her the cost of something she buys herself.