Useful timestables games:
Timestable SNAP. So ordinary deck of cards. Ace = 1/ 2 - 9 as numbered, Jack = 10, Queen = 11 and King = 12. Write down on a piece of paper the times table you want to practice (say x2 or doubling) - shuffle deck and place face down by paper. Flip over card - and first to answer wins the card. Winner is the one with most cards.
When you know all 12 times tables - play two deck version - so one player flips one deck and another the other. First to work out answer gets cards (so say one flips a queen and one flips a 5 = 11 x 5 - first to yell 55 gets both cards).
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Snakes and ladders. (Need 2 dice for x7 - x12). same idea as snap - have a times table for the game - say x6 - chose to roll one or two dice (depending on confidence or you can alternate on turns) - so say you roll 10 - 10 x 6 = 60 move forward 60 places. With times tables >7 - my advice is the play the board forward and at least once - from x10 - x12 we played 4 times (forward - back - forward and back again).
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Car journey counting game - so however many people in the car - decide what you will be counting by - say it's counting by 7 - so first person says 7, next person says 14, next person says 21, etc.... - see how high you can go - person who fails to get right answer is out.
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free links to great games for multiplication on Woodland Junior school Mathszone: resources.woodlands-junior.kent.sch.uk/maths/timestable/
Highly recommend Timez Attack (free download version - just two platforms but we found it was fine) - ideal at that stage when they notionally know all times tables but are a little slow in places and maybe find one or two a bit tricky. Link here: www.bigbrainz.com/
Lots of free games also available from multiplication.com - www.multiplication.com/
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Finally - obviously go with what the school says - but there are times table families.
children tend to learn 2/ 5/ 10 - because counting by these is relatively easy - the pattern with numbers ending in 2/4/6/8/0 for x2; numbers ending 5 or 0 for x5 and numbers always ending in 0 for x10 are also fairly obvious.
The next time table to learn is usually x3 - a bit tricky but counting by 3s (tripling) is helpful later.
Once you know these - with x2 (or doubling) you can then understand what the answers are for
x4 (same as x2 but double answer)
x6 (same as x3 but double answer)
x8 (same as x 4 but double answer or same as x2 but double and double again)
x12 (same as x6 but double answer or same as x3 but double and double again).
at that point you also know x1 (although often not obviously taught) - ditto for x0 (anything x 0 = 0). So in total your child will know:
x0, x1, x2, x3, x4, x5, x6, x8, x10, x12.
x7/ x9 and x11 are all that's left.
Well x9 is number pattern heaven:
Any number x 9 is one less than the number you multiplied 9 by and the unit is whatever you need to add to that number to make 9:
1 x 9 = 1 less than 1 = 0 and 0 + what = 9 which is 9 = 09
2 x 9 = 1 less than 2 = 1 and 1 + what = 9 which is 8 = 18
and the pattern continues
3 x 9 = 27
4 x 9 = 36
5 x 9 = 45
.... right up to
10 x 9 = 90
11 x 9 = 99 (we'll discuss x11 next)
12 x 9 is just 9 more = 108
by the way if you add all the digits in any multiple of 9 they always = 9
99 - 9 + 9 = 18 and 1 + 8 = 9
108 - 1 + 0 + 8 = 9
alternatively for x 9 table up to 9 x 10 - turn your hands palm upwards with the thumbs on the outside. Numbering from your left thumb (as 1) to your right thumb as 10. Now use your hand calculator - fold the finger numbered the multiple of 9 you want to calculate - so let's say 4 x 9. 4 is your left hand ring finger. You shoudl have 3 digits up to the left of the folded finger (which represents the tens) and 6 digits up to the right of the folded finger - (which represents the units) - answer 36. simple & works.
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x11 is just fun.
up to 11 x 9 - you simple write the multiple of 11 down two times.
1 x 11 = 11
2 x 11 = 22
....
8 x 11 = 88
9 x 11 = 99
10 x 11 you know from the x 10 table anyway - 10 x 11 = 110
but there actually is a trick for 2 digit numbers x 11.
Separate the first and second digit and the number in the middle is the two digits together.
So 11 x 11 = 1 - (1+1) - 1 = 121
12 x 11 = 1 - (1+2) - 2 = 132
if the two digits >10 you have to carry the ten tens to the hundreds column (first digit)
so 28 x 11 = 2 - (2 + 8) - 8 = 2 - (10) - 8 = (2 + 1) - 0 - 8 = 308
or 48 x 11 = 4 - (4 + 8) - 8 = 4 - (12) - 8 = (4 + 1) - 2 - 8 = 528
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so that just leaves x7
but wait - we actually know 0 - 6 x 7 and 8 - 12 x 7 from the other times tables - so that means we just need to learn 7 x 7 = 49.
There's no trick but I find it helps to say 7 x 7 is a swine - which rhymes with 49.
HTH