@bongsuhan I’m certainly not having a moral panic.
From the article “children developed severe addictions to Fortnite , spending almost all of their free time in the virtual world and in some cases not eating, showering, or socializing. They became withdrawn from their families and one of them had panic attacks due to the pressure of the game”
There are several other articles/studies that show that some gamers end up with repetitive stress injuries (to the point that pain and inflammation develop) and vision problems (some resulting in seizures). Gaming has also been associated with sleep deprivation, insomnia and circadian rhythm disorders, depression, aggression, and anxiety.
I don’t know of any novels or books that have this impact. Do you?
Also, not all video games are created equal - As they mention in the article Fortnite is way more addictive than other video games. It’s the only game that has therapy centres dedicated to players of that game.
"It is a much, much deeper issue than people will ever really realize. So basically, these games were created with algorithms and dark patterns that are made to addict you. And once the pattern starts, it's very, very, very hard to get out of it,”. “Fortnite is “the perfectly designed game" that makes it seem impossible to turn off for some younger players.””There's something about Fortnite that is completely unique. There are no other games that have therapy centres dedicated to players of that game."
To be clear, I'm not talking about banning video games. That would make no sense. I'm not sure what regulation of video games will look like to be honest (maybe awareness campaigns, better UI/UX for parental controls), but hopefully someone will figure it out