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Tipping point, a question...

(7 Posts)
Ellenora5 Thu 08-Aug-13 01:50:00

It's all to do with pushing the counters nearer the edge, so if you play a counter and it pushes more counters near the edge then you run the risk of the next person getting their question right and playing their counter which may result in them pushing counters to the win zone, it was the most boring thing on telly until Take on the Twister started, that doesn't make any sense at all, hopefully The Chase will be back soon grin

WetAugust Thu 08-Aug-13 00:27:48

Ahhhhh! <nods head sagely> Thanks Bump

BumpAndGrind Wed 07-Aug-13 23:01:20

Because in the first round they have 3 counters each, getting a question wrong loses a counter. If you pass, an opponent has to use their counter, so if you think it won't pay out, you don't waste your counter. Then you can answer another question because you have a counter left.

I think.

MrsTomHardy Wed 07-Aug-13 22:58:06

The whole game is just odd if you ask me....a bit like Pointless!! grin

WetAugust Wed 07-Aug-13 22:15:31

If you actually answer it you're not letting your opponent play.

What you mean is why give your opponent the opportunity to answer when you know the correct answer yourself?

No, I agree with you, I can't see any benefit in passing the question if you are 100% sure you know the answer.

Or am I missing something too?

Doshusallie Wed 07-Aug-13 14:02:53


Doshusallie Wed 07-Aug-13 12:41:03

...if you answer a question right, why would you let someone else play instead of you? I understand that they can then move counters into a good position for you to then win some, but couldn't you also do that? If you answer a question right, and then play instead of passing, you don't run any risk of someone else winning counters by fluke that you could have won!!!

Am I missing something here????

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