Sorry for the delay in posting...the return to school (and my impending return to work from maternity leave :( ) got in the way of MN time....
- Overall, how did you and/or your partner (if applicable) find the blobo to use? What did you like best about it? What didn't you like, and why? How did you find installing the blobo software on your PC/Mac? Did everything run smoothly or did you have any difficulties?
Installing was fine, although it tool a while, and we weren't expecting the delay to get the software, which resulted in slightly grumpy waiting children!
- Was it easy or difficult to connect the blobo to your PC/Mac and charge it up?
Charging it was easy :) but took a while. Getting bluetooth to work on my laptop, and getting it to recognise the ball was slightly more challenging. Again, cue grumpy children...
- How did you find setting up an avatar and creating other characters? Did you have any difficulties or was it all ok? Was there anything that you didn't manage to set up?
We had fun setting up and naming the avatars, although it would have been nice to have more choice of styles etc
- With all of the technical set up etc mentioned above, did you/your partner do most of it or did your child(ren)? At what sort of age do you think child(ren) would be able to do this for themselves?
My partner and I did all the set up. My children are (just) 6, 3.5 and 1 and there is no way they could have done any of this themselves.
- How did you find the games to play? Was the controller sensitive enough to your movements?
Perhaps my dcs were a bit young, but none of them could really cope with any of the games properly. They enjoyed messing around with it but couldn't get to grips with anything enough to really play with it.
- What did your child(ren) think of blobo? What did they like and dislike about it? Which game did they like the most? Was there anything they thought could be improved?
Overall, they got bored quite quickly as they couldn't really control the ball properly. Anything that required movement was constrained by having to stay within viewing distance of the laptop screen, so they didn't acually get to run properly, just jiggle about in front of the computer which they thought was a bit pointless.
- How did your child(ren) find the challenges? Did they have a go at both? If so, which one did they prefer and why?
They did enjoy trying to create an avatar for me! :) Overall, I think they preferred the games that required some stillness, as that was easier to achieve in front of the screen, but only DS (6) understood the challenges sufficiently to provide feedback.
- Do you think blobo is good value for money (currently on offer for £39.99)? If so, why? If not, why not?
Not really. I'm sorry, I know I sound terribly ungrateful, and we were so excited to be selected for the trial (and Blobo were so good about delivering to Devon!). I think the problem was in setting expectations...blobo is basically a fairly expensive app/gizmo that provides a few hours' diversion on a wet afternoon (like Angry Birds, in a good way) but it doesn't deliver the playing capability or enjoyment of something like a Wii or XBox 360. As my dcs haven't been allowed either of the latter, but have loved playing with them at friends houses, I think they were hoping that the Bowling (for example) would live up to their XBox experiences. So I guess we were heading for disappointment from the outset...
- If it came up in conversation, do you think you would recommend blobo to your friends with children? If so, why? If not, why not?
No. I don't feel it delivers on the 'getting to play a computer game whilst running around freely' USP, as you need to stay in view of the screen at all times. We tried to use the blobo in the garden but it kept disconnecting.
In fact, our experience of playing with the Wii and Xbox at friends' houses is that they enabled a lot
more movement than the blobo....At that point, it doesn't provide anything you can't already get (and in many cases control better) with a mouse, and also fails to deliver the full gaming experience of a console.
I'm not sure where it can be positioned, but I don't think it delivers on the current marketing blurb. I know other reviewers have suggested that it might be more appropriate for primary school children, but my pre-school and primary dcs have lost interest in it after 2 afternoons of use....I would definitely be disappointed if I had paid for this, as I can think of a lot of other things we could do with £40 that would keep my children interested for a lot longer.
Again, I'm sorry. I
really wanted to like this product, especially as my partner and I have stood firm against all gaming consoles etc and this would have given my ds something a bit 'different' from his school friends that they could play with when they come to visit. He was particularly excited about it coming, and enormously disapppointed with the reality of the experience.
In fact, this has helped dh and I finally agree that we will probably buy a gaming console for the whole family as a shared xmas present in a few months time. As dh said "If you're going to let your kids do the whole gaming thing, you might as well do it properly"